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City of Bloomington, Indiana

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closed #159701

Graffiti

238 N Smith RD

Case Date:
6/16/2017

The railroad underpass walls are covered in graffiti which needs painting over or other removal.

closed #160566

Unsafe Buildings

238 N Smith RD

Case Date:
8/10/2017

High levels of black mold in buildings at springmill apartment complex (specifically the first building with apartments 1-12) The property has been notified but has not responded or offered to clean up the problems. The problem has been a reoccurring one after the property previously cleaned up mold.

closed #136301

Sidewalk Snow Removal

238 N Smith RD

Case Date:
2/10/2014

Snow has not been removed from the sidewalk on the west side of Smith Road from Grandview Drive south to Morningside Drive (or near Morningside). Snow is several inches deep, making passage and access to the Smith Road bus stop difficult.

closed #187975

Animal Control & Neglected Pets

301 N Sheffield DR

Case Date:
4/12/2024

Dead gray stripped cat on Sheffield Dr in Park Ridge East at approximately this location.

closed #124207

Recycling

302 N Park Ridge RD

Case Date:
11/2/2011

closed #131840

Other

302 N Park Ridge RD

Case Date:
5/16/2013

tree coming down in pieces

closed #141542

Yard Waste

312 N Park Ridge RD

Case Date:
10/2/2014

can over 40lbs

closed #177857

Street Lights

323 N Sheffield DR

Case Date:
10/12/2021

Street light is out at corner of Providence Ct & N. Sheffield Dr --it has been out for at least 2 weeks.

closed #157013

Drainage or Runoff

331 N Sheffield DR

Case Date:
11/8/2016

The construction remediation materials protecting a storm sewer drain back near the railroad tracks has been disreguarded and run over by the Duke trucks. This is at a low spot and often floods. The staw baffles and warning posts have been flattened by the work equipment. I pointed it out to crew members and they did not show concern or fix it.

closed #174249

Traffic Signals

3417 E 3rd ST

Case Date:
12/1/2020

The vehicle sensors on Clarizz don't seem to be detecting correctly. I have set at that intersection, and the traffic signals take a long time to change, even if there's no traffic on 3rd Street. Wasn't sure if that is the way it is supposed to be or not.